﻿#region Copyright Statement
//  ------------------------------------------------------------------------------
//  
//    This file is part of The Streambolics Library.
//    Copyright © 2005-2009, Stephan Leclercq & Streambolics
//    All rights reserved.
//  
//    The Streambolics Library is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//  
//    The Streambolics Library is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//  
//    You should have received a copy of the GNU General Public License
//    along with Streambolics; if not, write to the Free Software
//    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
//  
//  ------------------------------------------------------------------------------
#endregion

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace Streambolics.Gui
{
    /// <summary>
    ///     A user control imitating the Amiga "Guru Meditation".
    /// </summary>

    public partial class GuruMeditation : UserControl
    {
        private bool _Red;

        public GuruMeditation ()
        {
            InitializeComponent ();
        }

        private void timer_Tick (object sender, EventArgs e)
        {
            _Red = !_Red;
            if (_Red)
            {
                panel_Blink.BackColor = Color.Red;
            }
            else
            {
                panel_Blink.BackColor = Color.Black;
            }
        }

        /// <summary>
        ///     The text to be displayed
        /// </summary>

        [Browsable (true)]
        public override string Text
        {
            get
            {
                return label_Text.Text;
            }
            set
            {
                label_Text.Text = value;
            }
        }
    }
}
